JStar's Difficulty Chart Obby
A Roblox experience owned by JStars.
ObbyENdifficulty chartparkourhardcore
JStar's Difficulty Chart Obby is an obby experience created on 2022-01-09. It has recorded 1,001,288 lifetime visits and 5,723 favorites. The game holds a 76% like percentage. Currently, zero users are playing. The experience features 420 stages and allows players to reset using the R key.
Description (written by the developer; not a statement by this register)
Welcome to ⭐ JStar's Difficulty Chart Obby! (JSDCO) ⭐ 🔔 Favorite And Follow The Game For Updates! 🔔 🔹 Like Code: 2.250Likes -- Next In 3K Likes 🔹 Favs Code: 5.250Favs -- Next In 6.250 Favs 🔹 Update Code: Update2.0.0 Can you complete all stages? 🤔 I Believe in You! ❤ Current Stages: 420/420! ☠️ Press R to reset! ☠️ 🌟 Premium Players Get 1 Free Skip Stage Every 25 Min! 🌟 ⭐ Join Our Group To Receive 3 Free Skips Stages and Exclusive Chat Tag! ⭐ 🕵️♀️ If You Find a Bug or Have a Suggestion, Join Our Group and Post It On The Group Wall! 🙋 --[ 2.0.0 ]-- --[ IGNORE ]-- Tags: Dco, Difficulty Chart Obby, Hard Obby, Easy Obby, Per Difficulty, Tower Of Hell, Jtoh, Obby, Wraparound, Obby Chart, Mega Obby, Easy Obby, ToH, Tower Of, Hard Obby, Difficulty Chart, JSDCO, JStar's, Dco's, Best Obby, Tower Easy, Difficulty Obby.
Last updated by the developer 28 Aug 2025, 02:11 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 15:36 | 76 | no change |
| 14 Aug 2026, 15:35 | 76 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.