Meet Silly [HORROR]
A Roblox experience owned by Sircher Fans.
HorrorENhorrorteasermultiple endings
Meet Silly [HORROR] is a horror experience created on 2022-01-09. It has recorded 2,387,608 lifetime visits and 27,934 favorites. The current player count is zero. The experience holds an 83% like percentage. It serves as a playable teaser for the game Happy Egg.
Description (written by the developer; not a statement by this register)
A short playable teaser for Happy Egg! They paid you 10 bucks to have a conversation with some toy guitar, what could go wrong? Some parts of this experience may require you to use the chat. Can you also find all 4 endings? Quick Happy Egg FAQ: 1. What is this? - Meet Silly is a short event you'll be able to find in Happy Egg, this demo also represents the base mechanics of said game. 2.When will Happy Egg release? - Most likely before a continuation to FHG. 3. Will HE have mobile support? - Yes, it's planned. 4. Will there be a multiplayer mode? - Two players will be able to play together. 5. How long will be the gameplay? - Considering you skip all extras (such as this event) it should take 5-15 minutes, otherwise it may be a bit longer. 6. Will there be multiple endings? - Of course! There will be 3 main endings with special variants and some extra ones like the one seen in Meet Silly. Tags: horror, silly guitars, happy egg, limbo
Last updated by the developer 15 Oct 2023, 15:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 07:53 | 83 | no change |
| 14 Aug 2026, 07:51 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.