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FNAF: Data Breach

FNAF: Data Breach

A Roblox experience owned by Jule Games Holding.

AdventureENFNAFMega PizzaplexExploration

FNAF: Data Breach is a Roblox experience created on 2022-01-10. It records 5,920,627 lifetime visits and 37,247 favorites. The title holds an 89% like percentage. Currently, zero users are playing. The experience is categorized as a remake of FNAF: Security Breach. It supports PC, Mac, tablet, phone, and console platforms.

Description (written by the developer; not a statement by this register)

Freddy Fazbear's Mega Pizzaplex introduces many attractions that you can check out! Including, Monty Golf, Roxy Raceway, Rockstar Row, The Atrium, Mazercise, and more! SUPPORT: PC/Mac Tablet/Phone Console Join our group for free perks! https://www.roblox.com/groups/13031751/JuIe-Games Remake of FNAF: Security Breach (Steel Wool Studios) Credits Clojule (Game Developer) Rotto (Pizzaplex Lobby) tabby0x (Extra Assets) CharlieTsuntime (Icon Render)

Last updated by the developer 11 Jun 2026, 02:33 UTC.

0
playing (measured 10 Aug 2026, 16:00 UTC)
5,920,627
lifetime visits
89%
liked (14,922 👍 / 1,910 👎)
37,236
favourites (6.3 per 1k visits)
10 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome2,258,659 · 100.0% win
Superstar · progression1 · 0.00% win
Party Pass · other0 · 0.00% win
Thanks Scott · other0 · 0.00% win
Mr Hippo Magnet · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:1889no change
14 Aug 2026, 00:1789first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.