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X core: Reborn

X core: Reborn

A Roblox experience owned by Power Energy Science (P.E.S).

RoleplayENsci-fi facilityroleplaysimulation

Description (written by the developer; not a statement by this register)

🚨 THE CORE IS UNSTABLE. MAINTAIN ORDER OR TRIGGER DISASTER. 🚨 Welcome to X Core: Reborn. Deep underground lies a highly advanced sci-fi facility. Your duty is to ensure the reactor remains stable. Will you work together to manage the complex systems, or sabotage the core and watch it burn? ☢️ CORE FEATURES: • Simulation: Operate the reactor, manage critical temperatures, and prevent a total nuclear meltdown. • Roleplay: Play as Security to protect the facility, a Scientist to maintain the core, or a Saboteur to create chaos. • Dynamic Events: Survive radiation leaks, broken pipes, and pure adrenaline during the final escape sequence. • Warhead Silo: Explore a fully detailed underground bunker with highly interactive systems. 🛠️ YOUR CHOICES MATTER: Coordinate with your team to survive, or take full control of the facility. Every shift is unpredictable. 👥 Join our group to stay updated! Tags: Reactor, Core, Meltdown, Survival, RP, Sci-Fi, Facility, Explosion, Escape

Last updated by the developer 2 Aug 2026, 18:10 UTC.

6
playing (measured 11 Aug 2026, 01:53 UTC)
208,228
lifetime visits
67%
liked (403 👍 / 202 👎)
1,634
favourites (7.8 per 1k visits)
10 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:532first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin [Read Desc.]
1,300 R$
ADMIN ACCESS KEYCARD
750 R$
Manager
500 R$
Raider Pass
400 R$
Emergency Self Decstruct System
200 R$
EAW Access
200 R$
VIP
150 R$
Speed Coil
100 R$
Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester! · other57,626 · 0.00% win
Startup · welcome20,224 · 34.1% win
Welcome to X core. · welcome16,430 · 100.0% win
Meltdown · other12,253 · 17.9% win
Shutdown success · other6,099 · 4.2% win
Freezedown · other5,222 · 7.9% win
ESDS · other4,287 · 9.1% win
Emergency Alpha Warhead · other2,878 · 15.0% win
Shield Laser Failure · other2,809 · 4.6% win
You meet the creator · welcome2,564 · 5.8% win
Startup failure · other2,243 · 10.4% win
Amogus · other1,630 · 0.00% win
Protocol Alpha · other1,131 · 18.7% win
ESDS Shutdown · other641 · 8.3% win
Shutdown failure · other555 · 8.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6715 August 2026 — 67 % liked25 August 2026 — 67 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 04:1967no change
15 Aug 2026, 04:1667first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.