Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPDATE 25] Tower of Flood Escape 2

[UPDATE 25] Tower of Flood Escape 2

A Roblox experience owned by L5 Studios.

AdventureENobstacle coursecrossoverparkour

[UPDATE 25] Tower of Flood Escape 2 is an adventure experience created on 2022-01-10. It currently has 1 player and 3,453,531 lifetime visits. The game holds 8,796 favorites and maintains a 53% like percentage. The description notes it combines elements from Tower of Hell and Flood Escape 2, with credits listed for original creators and icon designer FEN_N3C.

Description (written by the developer; not a statement by this register)

A game that mixes Tower of Hell's style with Flood Escape 2 (FE2) into Tower of Flood Escape 2 Credits: Flood Escape 2: https://www.roblox.com/games/738339342/Flood-Escape-2 (Credits to Crazyblox Games) Tower of Hell: https://www.roblox.com/games/1962086868/Tower-of-Hell (Credits to YXCeptional Studios) Icon by FEN_N3C BGM Credits in game Original maps the stages were based off credited in game (If you don't wish to have your music/stage adaptation of your maps in the game please contact us) Codes: REHYDRATED2025 2MVisitsGG 3MVisitsW Thanks3KLikes Want to make a stage for the game? https://www.roblox.com/library/8528414141/ToFE2-Stage-Making-Kit -- Last Updated: January 25th, 2025

Last updated by the developer 13 Feb 2025, 22:11 UTC.

1
playing (measured 10 Aug 2026, 23:07 UTC)
3,453,531
lifetime visits
53%
liked (3,843 👍 / 3,410 👎)
8,797
favourites (2.5 per 1k visits)
10 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Currency Fortune
400 R$
Double Gems
350 R$
Double Intensity Boost
300 R$
Double Coins
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Dark Sci-Facility Stage · progression35,365 · 4.8% win
Poisonous Chasm Stage · progression16,214 · 0.00% win
Sandswept Ruins Stage · progression12,467 · 0.00% win
You Met a Stage Creator! · other12,432 · 0.00% win
Blue Moon Stage · progression10,256 · 0.00% win
You Met The Owner! · social9,033 · 0.00% win
Ignis Peaks Stage · progression8,758 · 0.00% win
Decaying Silo Stage · progression8,424 · 0.00% win
Desolate Domain Stage · progression1,743 · 4.8% win
Snowy Stronghold Stage · progression1,660 · 0.00% win
Active Volcanic Mines Stage · progression857 · 0.00% win
🗿 · other435 · 0.00% win
Venomous Vistas Stage · progression329 · 0.00% win
WildRiver Jungle Stage · progression190 · 0.00% win
Adventurer's Trials Stage · progression96 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5314 August 2026 — 53 % liked24 August 2026 — 53 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:3553no change
14 Aug 2026, 04:3553first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.