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[Hypno Lullaby] Friday Anima - Test Animation

[Hypno Lullaby] Friday Anima - Test Animation

A Roblox experience owned by UniwitUX GG.

OtherENanimation testkit remakebeta version

[Hypno Lullaby] Friday Anima - Test Animation is a Roblox experience created on January 11, 2022. It has accumulated 902,657 lifetime visits and 1,932 favorites. The experience holds a 56% like percentage. Currently, zero users are playing. The genre field is null. The description indicates version 0.2 beta status and credits Kit creator CharSiewGuy and developer PlayGamesBuu15.

Description (written by the developer; not a statement by this register)

-{Shutdown = Updates}- /Credits To Kit: CharSiewGuy - Creator of Mic Kit\ /Credits To Devs: PlayGamesBuu15 - Owner Developer, Ui And Animator, Remake of Kit\ /Special Thanks: Not yet\ Version: 0.2(beta) /remastered version\ /third version\

Last updated by the developer 28 Dec 2022, 15:18 UTC.

0
playing (measured 19 Aug 2026, 02:30 UTC)
902,657
lifetime visits
56%
liked (267 👍 / 211 👎)
1,932
favourites (2.1 per 1k visits)
11 January 2022
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 02:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BIG DONATE
1,000 R$
Donate
100 R$
Donate
50 R$
Donate
10 R$
Donate
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome432,918 · 100.0% win
You met The Creator! · other347 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.