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{FNAF SECURITY BREACH} Survival the Sun/Moon 🌞 🌚

{FNAF SECURITY BREACH} Survival the Sun/Moon 🌞 🌚

A Roblox experience owned by STK Games.

HorrorENFive Nights at Freddy'sSurvival HorrorDaycare Simulator

{FNAF SECURITY BREACH} Survival the Sun/Moon 🌞 🌚 is a horror experience created on 2022-01-12. The game has accumulated 981,532 lifetime visits and holds 2,171 favorites. Currently, zero users are playing. The title maintains an 80% like percentage. It features gameplay involving escaping Moondrop and Sundrop with free items.

Description (written by the developer; not a statement by this register)

βœ”οΈHello! Welcome to Survival the Daycare. In this game you will have to escape the Moondrop (at night) and the Sundrop (at day) with cool items and gears that are 99% FREE (the colldown between the day and night is 1 minutes each)βœ”οΈ 🎁UPDATE🎁 : *NEW JUMPSCARE UPDATE* *MORPH FIXED* *FIXED NPCS* *New gears* *New HD Models* β›”TAGS (ignore)β›” : Fnaf, security breach, five night at freddys, Daycare, Moondrop, Sundrop, Fnaf 9, spatial voice, voice chat, VC on, VC, spatial voice on, Sunrise Escape the Huggy Wuggy, Poppy, Poppy Playtime, escape the killer, Survival the Killer, Survival the poppy playtime

Last updated by the developer 7 Jul 2023, 17:54 UTC.

0
playing (measured 13 Aug 2026, 05:31 UTC)
981,532
lifetime visits
80%
liked (416 πŸ‘ / 102 πŸ‘Ž)
2,171
favourites (2.2 per 1k visits)
12 January 2022
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 05:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! Β· welcome430,547 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.