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🌪️(Classic) Tornado Destruction Simulator⛈️

🌪️(Classic) Tornado Destruction Simulator⛈️

A Roblox experience owned by Toni Projects.

SimulatorENdestructionsandboxsimulator

🌪️(Classic) Tornado Destruction Simulator⛈️ is a simulator experience created on 2022-01-15. The title has accumulated 1,292,591 lifetime visits and 7,742 favorites. Current player count is zero. The experience holds an 85% like percentage. The description notes the game is a sandbox rather than a simulation game.

Description (written by the developer; not a statement by this register)

this game isnt meant to be realistic, and please dont compare it to SC games. this is a sandbox game. not a sc game (FLASHING IMAGERY AND BRIGHTNESS WARNING) Shutdown = Update

Last updated by the developer 13 Mar 2024, 20:47 UTC.

0
playing (measured 10 Aug 2026, 20:50 UTC)
1,292,591
lifetime visits
85%
liked (3,009 👍 / 513 👎)
7,747
favourites (6.0 per 1k visits)
15 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

TDS High donation
500 R$
TDS Donation
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Tornado Destruction! · welcome76,564 · 23.5% win
Meet the CEO himself · other1,750 · 0.00% win
Meet Mesocyclone · other630 · 0.00% win
Meet Eric_Jackson · other603 · 0.00% win
The [REDACTED] Station · other48 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:3285no change
14 Aug 2026, 13:3085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.