Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Scary Shadow 😱

Scary Shadow 😱

A Roblox experience owned by DustinProductions.

HorrorENFive Nights at Freddy'sSurvival HorrorJumpscare

Description (written by the developer; not a statement by this register)

They are on their way to you! Stop them by closing laser doors or turning on the ventilation. Time is on your side! Only until 6 o'clock, then you can go home... Make sure to join our group for more updates: https://www.roblox.com/groups/6074870 Check out some amazing fan shirts: https://www.roblox.com/groups/6074870/DustinProductions#!/store Credits: BrickHario: Map-Design, Animations EnergyDustin: Scripting, UI-Design threelegger123: Voice acting This game was heavily inspired by Five Nights At Freddy's. Tags: Horror, Fnaf, Five Nights At Freddys, Singleplayer, Scary, Shadow, Creepy, Jumpscare

Last updated by the developer 16 Apr 2025, 22:29 UTC.

0
playing (measured 10 Aug 2026, 19:38 UTC)
12,087
lifetime visits
93%
liked (140 👍 / 10 👎)
474
favourites (39.2 per 1k visits)
16 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Survive Night 1 · progression1,275 · 0.00% win
Meet Scary Shadow · other1,109 · 0.00% win
Meet Squidow · secret479 · 0.00% win
Meet Running Shadow · secret440 · 0.00% win
Survive Night 2 · progression373 · 0.00% win
Meet Funny Shadow · other211 · 0.00% win
Survive Night 3 · progression194 · 0.00% win
Survive Night 4 · progression113 · 0.00% win
Survive Night 5 · progression60 · 0.00% win
Survive Night 6 · progression24 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.