Drop The Number! [🛍️ SALE!!]
A Roblox experience owned by Edubrain.
PuzzleENmatch-mergeleaderboardrank-system
Drop The Number! [🛍️ SALE!!] is a puzzle experience created on 2022-01-17. It has accumulated 6,016,943 lifetime visits and 22,476 favorites. Currently, three users are playing. The title holds a 77% like percentage. The game features a global leaderboard and rank system within its puzzle genre.
Description (written by the developer; not a statement by this register)
🔟 Drop the Number is a fun, addictive match & merge game! Strategize as numbers continuously spawn from above. Once a block hits the red line, it's game over. How far can you go? 🏆 Got what it takes to be the best? Check out our top 1000 global leaderboard and try competing against others to become the best player! ✨ Think you can be an experienced player? Grind for rank experience as you continue to play and reach further ranks! You're able to show off your rank to other players in the game's chat! 🌟 Private servers are completely FREE! Experience the game uninterrupted, and chill with friends without spending a single dime. 🎮 This game is compatible with desktop, phone, tablet, and console devices! 🎁 Want to catch a x1.25 EXP boost? Join this group! https://www.roblox.com/groups/14323164/CLICK-HERE ⭐ If you enjoy this game, please like and favorite for more updates!
Last updated by the developer 20 Apr 2024, 23:33 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 21:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.