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Jenna 🚨 (STORY)

Jenna 🚨 (STORY)

A Roblox experience owned by ChainLemonade Studios.

HorrorENhorror narrativesurvival mechanicschainlemonade studios

Jenna 🚨 (STORY) is a horror experience created on 2022-01-17. It has accumulated 50,397,389 lifetime visits and holds 129,322 favorites. The game maintains an 89% like percentage. Currently, zero users are playing. The description indicates gameplay involves stopping a character named Jenna, with optional store perks and group incentives mentioned.

Description (written by the developer; not a statement by this register)

Jenna has arrived... grab some friends and go stop her from destroying everyone! 🎁 Join the ChainLemonade Studios group for a free PRIZE! 🎁 πŸ”Š Play with the sound up for the best experience! πŸ”Š πŸ›’ Struggling to survive? Check out the store for some helpful perks to help you survive! πŸ›’ Tags: Horror, Terror, Scary, Creepy, Adventure, Adopt, Summer, Valentines, Pet, obby, tycoon, fun, story, poppy, robbery, cops, break in, camping, Jenna

Last updated by the developer 9 Jul 2026, 21:21 UTC.

0
playing (measured 10 Aug 2026, 14:01 UTC)
50,397,389
lifetime visits
89%
liked (115,594 πŸ‘ / 14,361 πŸ‘Ž)
129,276
favourites (2.6 per 1k visits)
17 January 2022
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

πŸ’› Infinite Lives
599 R$
πŸ”¨ Ban Hammer
499 R$
πŸš€ Rocket Launcher
299 R$
πŸ’ŸMed-Kit
250 R$
πŸ’–Double Health
150 R$
⭐ VIP
99 R$
πŸ”¦ Flashlight
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Jenna 🚨 (STORY)! · welcome15,475,876 · 0.00% win
You Beat Jenna 🚨 (STORY)! · progression455,912 · 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8923 August 2026 β€” 89 % liked2 September 2026 β€” 89 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:2189no change
23 Aug 2026, 14:1789first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.