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Glorious Sabers 2

Glorious Sabers 2

A Roblox experience owned by Overseer Games!.

Fighting & PvPENsaber combatleaderboardspixel world

Description (written by the developer; not a statement by this register)

Welcome to Glorious Sabers 2! HOW TO PLAY: ⚡ Train your character by swinging your saber and gathering strength. 💪🏻 Upgrade your Skill to Jump to islands 💰 Sell your strength for coins and upgrade your character in the shop. 📈 Try to get to the top of the leaderboards! - Can you find all codes around the map? 🎁 Update Pixel World! 🎁 Made by The Overseer Team

Last updated by the developer 28 Nov 2025, 19:37 UTC.

0
playing (measured 10 Aug 2026, 21:22 UTC)
2,117
lifetime visits
93%
liked (38 👍 / 3 👎)
30
favourites (14.2 per 1k visits)
18 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+5 Pets
249 R$
x2 Luck
199 R$
VIP
179 R$
+3 Pets
149 R$
x2 Gems
149 R$
x2 Coins
149 R$
+200 Storage
119 R$
x2 Hatching Speed
99 R$
x2 Strength
99 R$
x2 Speed
79 R$
Fast Swing
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to GS2! · welcome756 · 0.00% win
Desert Island! · progression92 · 0.00% win
Snow Island! · progression60 · 0.00% win
Candy Island · progression45 · 0.00% win
Jungle Island! · progression23 · 0.00% win
Space Island! · progression18 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.