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[πŸ’°πŸ€x2] Magnet Simulator 2 ⚑

[πŸ’°πŸ€x2] Magnet Simulator 2 ⚑

A Roblox experience owned by Super Magnet Studios.

SimulatorENsimulatormagnetpet collection

[πŸ’°πŸ€x2] Magnet Simulator 2 ⚑ is a simulator experience created on 2022-01-20. The title records 15,094,387 lifetime visits and 77,067 favorites. It maintains a 92% like percentage. Currently, zero users are playing. The game features magnet collection, pet evolution, and area exploration mechanics within the simulator genre.

Description (written by the developer; not a statement by this register)

πŸ‘ Next code at 50,000 likes! Use Code 'big25000' in-game! ⚑ Welcome to Magnet Simulator 2! This is a sequel to the infamous Magnet Simulator. In this game, you use your magnet to collect coins, level up and upgrade your magnets, collect pets which help you collect more coins, evolve pets, collect enchantments, and more! 🚨 UPDATE 4 - Code 'yayworld4' πŸŒ‹ WORLD 4 - VOLCANIC ISLAND! πŸ’° x2 MONEY EVENT! 🚧 5 new areas πŸ₯š 5 new eggs 🐾 34 new pets 🧲 4 new magnets πŸ’¨ 7 new speed upgrades πŸŽ’ 10 new storage upgrades πŸ† 5 new achievements 🐾 New exclusive pets πŸ”¨ Bug fixes ❓ Find a bug? Report it to 5iftyCent through messages! Credits: serverModule(@inventionrunner) - Lead Developer EnsyDev(@EnsyDev) - Builder/Modeler

Last updated by the developer 29 Oct 2024, 22:50 UTC.

0
playing (measured 10 Aug 2026, 14:03 UTC)
15,094,387
lifetime visits
92%
liked (57,600 πŸ‘ / 4,778 πŸ‘Ž)
76,980
favourites (5.1 per 1k visits)
20 January 2022
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Pet Auto Attack
1,150 R$
Auto Evolve
999 R$
Secret Hunter
900 R$
Triple Egg Open
850 R$
+2 Pets Equipped
750 R$
VIP
650 R$
Lucky Eggs
500 R$
Double Crystals
500 R$
Double Coins
500 R$
Infinite Coin Storage
450 R$
Enchantment Luck!
450 R$
+1 Pet Equipped
450 R$
+50 Pet Storage
400 R$
Extended Range
375 R$
Skip Egg Animation
175 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Playing! Β· welcome4,551,907 Β· 100.0% win
First Hatch! Β· collection2,318,767 Β· 50.0% win
Secret Pet Collector! Β· collection24,723 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9213 August 2026 β€” 92 % liked2 September 2026 β€” 92 % liked12 September 2026 β€” 92 % liked2 October 2026 β€” 92 % liked22 October 2026 β€” 92 % liked1 November 2026 β€” 92 % liked13 August 20261 November 2026
6 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 18:3392no change
22 Oct 2026, 18:3192no change
2 Oct 2026, 18:2192no change
12 Sept 2026, 18:0892no change
2 Sept 2026, 18:0792no change
13 Aug 2026, 17:4892first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.