Escape Mr. M's Electronic Store! (SCARY OBBY)
A Roblox experience owned by friendly squads with fiiendly people.
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Escape Mr. M's Electronic Store! (SCARY OBBY) is an obby experience created on 2022-01-21. The game has accumulated 12,069,809 lifetime visits and 19,679 favorites. Currently, zero players are active. The title holds a 63% like percentage. The description indicates the experience involves navigating obstacles while being pursued by Mr. M within an electronic store setting.
Description (written by the developer; not a statement by this register)
A new electronic's store has opened with (supposedly) the best electronics! Little do you know, part of the microchips are made out of... HUMAN!! You've been trapped in Mr. M's Electronic Shop and you NEED to escape! Make it through 20+ obstacles while being hunted by Mr M. ⚠️OBBY COINTAINS JUMPSCARES/LOUD NOISES⚠️ Thank you all for playing our games and we really hope you enjoy them. A like and follow would be greatly appreciated. As always, thanks for the support! Inspired by @PlatinumFalls
Last updated by the developer 27 Jan 2026, 05:26 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 19:06 | 63 | no change |
| 13 Aug 2026, 19:04 | 63 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.