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The BackRooms

The BackRooms

A Roblox experience owned by MeowGamesRoblox.

Description (written by the developer; not a statement by this register)

It's been days since people have been going away in this really creepy Room Called the Backrooms, has been abandoned for years, investigate for clues what happened to the missing people. ⚠️Warning! There's Jump scares loud sounds and flashing lights for the people who don't know the game yet. New Update: End Join Our Group: Guys The BackRooms Got a Update go check it out! https://www.roblox.com/groups/13783136/MeowGamesRoblox#!/about If you're afraid of scary games, you're on the wrong page. For Pc players Press (Shift) to run, for mobile players press the (sprint) button to run. Like👍The Game for More Updates

Last updated by the developer 21 Jul 2024, 23:10 UTC.

0
playing (measured 4 Oct 2026, 04:15 UTC)
777
lifetime visits
100%
liked (7 👍 / 0 👎)
10
favourites (12.9 per 1k visits)
21 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Oct 2026, 04:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MusicPlayer
300 R$
REVIVE AID
5 R$
Speed Boost Drink
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to BackRooms · welcome498 · 0.00% win
What Is This? · collection247 · 0.00% win
LEVEL 2 · progression9 · 0.00% win
Level 3 · progression9 · 0.00% win
END · secret8 · 0.00% win
Another One? · collection5 · 0.00% win
This is different from the others · secret1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.