Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
PSYCHOCATS 2 [FINAL UPDATE]

PSYCHOCATS 2 [FINAL UPDATE]

A Roblox experience owned by Pizza Coin Interactive.

AdventureENcollect-a-thonhorrorco-op

Description (written by the developer; not a statement by this register)

(Not all milestones were met before Roblox killed our game. Sorry!) [RELEASE v1.0 IS OUT NOW!] PSYCHOCATS 2 is an intense collect-a-thon game, filled with stars, stickers, and psychotic cats! Within the walls of SECTOR-D, a terrible cat infection has occurred by a strange god passing by Earth. Everything strange and dangerous descends on your little township, from magical stickers that can damage demigods and turn back time, and dangerous, foam-mouthed rabid cats! Collect stickers in a race against the clock, dodge evil landmine-like stars, and tear up the catwalks and rooftops as you sprint away from your demise! Meet strange characters in this apocalypse, and befriend them to increase your chances of survival. Equip lockets to tailor your character to your play-style, or play as a cat and prevent the humans from escaping. In the end, will you escape and leave it all behind, or stop the godly infection in its tracks?

Last updated by the developer 5 Jul 2026, 18:22 UTC.

0
playing (measured 12 Aug 2026, 10:19 UTC)
27,717
lifetime visits
96%
liked (306 👍 / 13 👎)
554
favourites (20.0 per 1k visits)
22 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

All 7 Freds · collection3,032 · 14.8% win
Let's Go Save Everyone! · progression2,670 · 14.8% win
Dreaming · other1,171 · 14.8% win
Floating · other529 · 0.00% win
Focus · other319 · 0.00% win
You're Gonna Need A Bigger Umbrella · other301 · 0.00% win
Fatal Error · other230 · 0.00% win
Imposter Syndrome · other201 · 0.00% win
Factory Reset · other159 · 0.00% win
Survivor · other83 · 0.00% win
Perfectionist · other70 · 0.00% win
Deicide · progression54 · 0.00% win
Meow-t of Time · other44 · 0.00% win
True Perfectionist · other28 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9616 August 2026 — 96 % liked26 August 2026 — 96 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 05:2196no change
16 Aug 2026, 05:2096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.