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[OFFICIAL] Poo Tycoon

[OFFICIAL] Poo Tycoon

A Roblox experience owned by KnockingOn Studios.

TycoonENtycoonpoosword

Description (written by the developer; not a statement by this register)

💩 Poo Tycoon is a game where you generate poo for money. Try to build your tycoon to be rewarded with a golden Toilet! 💰Consider purchasing some of the gamepasses. Like the Illumina. Where once you swing the sword you get launched into the air! (Gamepasses that contain a weapon don't deal more damage) 👪Consider Joining The Group: https://www.roblox.com/groups/8667650/KnockingOn-Studios 👑PREMIUM BENEFITS👑 Chat Tag Premium Sword (No Competitive Advantage) Sparkle Particle Effect

Last updated by the developer 27 Jan 2026, 23:21 UTC.

0
playing (measured 20 Aug 2026, 00:00 UTC)
100,029
lifetime visits
62%
liked (114 👍 / 69 👎)
172
favourites (1.7 per 1k visits)
22 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 00:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

King-Poo VIP
49 R$
Perm Rainbow Magic Carpet
24 R$
Illumina
8 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Poo Tycoon · welcome71,423 · 0.00% win
Floppa · collection722 · 0.00% win
Met The Creator · other379 · 0.00% win
Spoke To NPC · other67 · 0.00% win
??? · secret59 · 0.00% win
10m · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.