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Spelunker - Mining Game

Spelunker - Mining Game

A Roblox experience owned by Polyworks Studio.

AdventureENminingcraftingdiscontinued

Description (written by the developer; not a statement by this register)

Spelunker is a mining game. Collect materials to craft better pickaxes. Development has been discontinued. Check out our other mining game! https://www.roblox.com/games/16817315243/Subterra-Beta

Last updated by the developer 20 Jul 2026, 11:37 UTC.

0
playing (measured 10 Aug 2026, 14:49 UTC)
42,795
lifetime visits
91%
liked (825 👍 / 80 👎)
2,079
favourites (48.6 per 1k visits)
22 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:490first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Rookie Spelunker · welcome2,148 · 0.00% win
Apprentice Spelunker · progression983 · 0.00% win
Adept Spelunker · other526 · 0.00% win
Amazing Spelunker · other296 · 0.00% win
Extraordinary Spelunker · other145 · 0.00% win
Master Spelunker · other69 · 0.00% win
Grand Master Spelunker · progression36 · 0.00% win
Legendary Spelunker · other15 · 0.00% win
Fabled Spelunker · other8 · 0.00% win
Spelunker of Forgotten Tales · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9115 August 2026 — 91 % liked14 September 2026 — 91 % liked25 September 2026 — 91 % liked15 October 2026 — 91 % liked15 August 202615 October 2026
4 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 01:2091no change
25 Sept 2026, 01:1691no change
14 Sept 2026, 21:2391no change
15 Aug 2026, 19:3891first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.