The Backrooms: Fragmented Memories | IN PRODUCTION
A Roblox experience owned by Below Zero Productions.
SurvivalENbackroomssurvivalexploration
Description (written by the developer; not a statement by this register)
PLEASE NOTE this game is still in production, so many things are destined to change in the future. Credits: Dapper Husky | Music Nagging_Nagrom | Ambience ------------------------------------------------------------------------------------- About the game: This game is a Multiplayer Survival + Exploration game with a hint of Story soon to be added. Currently, the game offers a load of mechanics, such as: Leveling, Skill Trees, Inventories, Survival Tablet, Insanity, Combat, Progress Saving, and many more to be added in the near future. It would also be nice to keep in mind this is a two-person project, with my partner being my modeler, so progress on the game may be slower compared to the other big Roblox games out there. ------------------------------------------------------------------------------------- Developers: Me (TheZionLab) | Map Designer/Scripter/Ideas Yuuki (YuukisCoffin) | Modeler - Level Decorations, Entities +more
Last updated by the developer 25 May 2026, 20:37 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 17 Aug 2026, 17:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.