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[UPD2.0]Anime Merge Simulator

[UPD2.0]Anime Merge Simulator

A Roblox experience owned by Bear Game.

SimulatorENanimemergesimulator

[UPD2.0]Anime Merge Simulator is a simulator experience created on 2022-01-25. The game has recorded 6,208,400 lifetime visits. It holds a 75% like percentage and has 13,778 favorites. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Welcome to Anime Merge Simulator! 💰 Collect coins to buy Anime Star! ✨ Get more advanced star by merge! 🗺️ Unlock new worlds like Egypt!

Last updated by the developer 8 Jun 2026, 03:17 UTC.

0
playing (measured 10 Aug 2026, 14:49 UTC)
6,208,400
lifetime visits
75%
liked (2,863 👍 / 942 👎)
13,776
favourites (2.2 per 1k visits)
25 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MergeAll Times
499 R$
3 Times Faster AFK merge
499 R$
Super Magnet
399 R$
3 Times Faster AFK summon
399 R$
+3 Stars Equipped
299 R$
Teleport
200 R$
Speed
200 R$
+2 Stars Equipped
199 R$
1.5 Times Faster AFK merge
199 R$
1.5 Times Faster AFK summon
139 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7513 August 2026 — 75 % liked23 August 2026 — 75 % liked2 September 2026 — 75 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:4875no change
23 Aug 2026, 23:4775no change
13 Aug 2026, 23:4675first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.