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Create Monolith.

Create Monolith.

A Roblox experience owned by Create MonoIith Protocol [CMP].

HorrorENhorrorinterdimensionalpuzzle

Description (written by the developer; not a statement by this register)

(EPILEPSY WARNING) (VOLUME WARNING) (Recommended Graphics: 6+) Q to Unlock Mouse Camera Button toggles Camera Motion (Bottom Left) An anonymous group of individuals unite under the common goal to bring their loved ones back through interdimensional transactions. What could go wrong? Make sure to Favorite and Thumbs Up the facility. If you would like to be a part of our operations, join the group to stay updated. -CMP

Last updated by the developer 3 Aug 2026, 16:29 UTC.

0
playing (measured 11 Aug 2026, 00:38 UTC)
96,950
lifetime visits
79%
liked (1,025 👍 / 275 👎)
5,536
favourites (57.1 per 1k visits)
25 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Create Monolith 2.
500 R$
UnHood + Third Person
100 R$
Large Donation. + [WARP]
100 R$
Medium Donation.
50 R$
Broom.
25 R$
Small Donation.
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Sleeping Unit 6 Keycard · collection11,098 · 0.00% win
Level 1 Keycard · collection8,569 · 0.00% win
Seymour. · other4,339 · 0.00% win
Level 2 Keycard · progression1,583 · 0.00% win
Level 3 Keycard · collection222 · 0.00% win
June 2nd. · other157 · 0.00% win
yellow · other73 · 0.00% win
green · other62 · 0.00% win
orange · other25 · 0.00% win
red · other24 · 0.00% win
The Other Side. · other10 · 0.00% win
Embrace Loyalty. · other6 · 0.00% win
eternally yours, · other4 · 0.00% win
Resistance. · other4 · 0.00% win
flower · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7915 August 2026 — 79 % liked25 August 2026 — 79 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 11:3479no change
15 Aug 2026, 11:2179first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.