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🌊Tsunami Game🏄🏽

🌊Tsunami Game🏄🏽

A Roblox experience owned by Abundant Developers Studio.

SurvivalENsurvivalwave-basedshop-gear

🌊Tsunami Game🏄🏽 is a survival experience created on 2022-01-26. It records 3,716,363 lifetime visits and 4,593 favorites. The title holds a 72% like percentage. Currently, zero users are playing. The game features wave survival mechanics and in-game purchases.

Description (written by the developer; not a statement by this register)

🌊Get to the other side and survive wave after wave of tsunamis. A button anyone can press controls when a tsunami will spawn, you will gain Risk and collect Coins. Use your earned Points to purchase gears from the Shop!🌊 🌊Inspired by Tsunami Game by Virtual Valley Game!🌊 🚨Join the group, Group Members gets 25% more Health, Ray guns, Guards Outfit!!!🚨 https://www.roblox.com/groups/9765722/Abundant-Developers#!/about 🏄Update | Version 4🏄 Squid Game , Fish Game , Red Light, Green Light , Cookies , Dalgona , Squid Game Doll , Squid Game Guard , Impossible Squid Game , Light Game , Minigame , Brookhaven , Doors , Evade , Murder Mystery , Blox Fruits , Bed Wars , Skibid , Skibi , Skibiti , Rainbow Friends , Friends , Rainbow , Obby , Cart Ride , Impossible Glass Bridge Obby , PLS DONATE , Catalog Avatar , Boat , Build , Puzzles , Survive the Killer , Slap Battles

Last updated by the developer 1 Jul 2026, 07:50 UTC.

0
playing (measured 10 Aug 2026, 14:37 UTC)
3,716,363
lifetime visits
72%
liked (675 👍 / 265 👎)
4,590
favourites (1.2 per 1k visits)
26 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:370first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome1,599,371 · 100.0% win
First Win! · progression847,268 · 100.0% win
Level 1 Wave! · progression776,251 · 0.00% win
Level 3 Wave! · progression709,881 · 50.0% win
Level 6 Wave! · progression681,841 · 0.00% win
Level 2 Wave! · progression509,403 · 0.00% win
Level 4 Wave! · progression442,175 · 50.0% win
Level 5 Wave! · progression428,214 · 0.00% win
First Time Clicking Button! · other161,561 · 0.00% win
Anchor?! · other44,123 · 0.00% win
You pressed the button?! · other22,513 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 August 2026 — 72 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:0172no change
14 Aug 2026, 04:0072first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.