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[BETA] Daycare Tycoon

[BETA] Daycare Tycoon

A Roblox experience owned by Harmonyz ᅠ.

TycoonENmanagementsimulationbuilding

Description (written by the developer; not a statement by this register)

DAYCARE TYCOON! 👶🏻 Build your dream daycare! 🏫 👍 Please Leave A Like! ❤️ Don't Forget To Favorite! 📌 Follow The Game For Updates! 🌠 Buy a VIP server to play with only your friends! Tags: (Ignore) Tycoon Cartoony Fun Adventure Escape Motel Manager Tycon Tycooon House Daycare Build Money Enjoy~! 😄

Last updated by the developer 3 Aug 2023, 21:10 UTC.

0
playing (measured 10 Aug 2026, 22:07 UTC)
12,774
lifetime visits
51%
liked (23 👍 / 22 👎)
47
favourites (3.7 per 1k visits)
27 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Money!
499 R$
Auto Collect!
300 R$
Tip
100 R$
2X Speed!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100K Cash · progression9,470 · 100.0% win
100 Cash! · other3,805 · 80.0% win
1K Cash · progression3,208 · 80.0% win
10K Cash · progression1,944 · 0.00% win
Welcome! · welcome161 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

505150.516 August 2026 — 50 % liked26 August 2026 — 51 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 20:2051+1
16 Aug 2026, 20:2050first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.