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Disneyland Storybook Roblox

Disneyland Storybook Roblox

A Roblox experience owned by Storybook Imagineering.

RoleplayENDisneyStorytellingFan Project

Description (written by the developer; not a statement by this register)

✨ Welcome to Disneyland Storybook ✨ Step into a magical experience full of entertainment and storytelling. 🏆 An award we are honored to have received and deeply grateful for: - Most Memorable Booth at PEC26 Expo 📵 Note: Some devices may not be suitable. 📢 Want to join the team? Visit our communication server! ⭐ Support us with a rating - it helps us grow! The project Disneyland Storybook began in January 2022. This is a fan project and is not affiliated with or endorsed by The Walt Disney Company. All rights belong to their respective owners. ~ Live your own Story ~

Last updated by the developer 10 Aug 2026, 15:32 UTC.

1
playing (measured 11 Aug 2026, 20:22 UTC)
28,939
lifetime visits
73%
liked (55 👍 / 20 👎)
166
favourites (5.7 per 1k visits)
29 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
80 R$
Backlot Access
60 R$
Forgotten Forest Unlimited Ticket 2026
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Disneyland Storybook! · welcome6,427 · 48.5% win
Visited 5th Anniversary Celebration! · social590 · 100.0% win
Visited Halloween Time 2026! · other482 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

737473.516 August 2026 — 74 % liked5 October 2026 — 74 % liked15 October 2026 — 73 % liked16 August 202615 October 2026
3 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 06:1973-1
5 Oct 2026, 06:1874no change
16 Aug 2026, 04:5074first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.