[LEGACY] ATech HQ
A Roblox experience owned by Andrew Technologies.
SimulatorENsciencesimulationlegacy
Description (written by the developer; not a statement by this register)
This is the legacy HQ game. This is not getting updated as we are making another, proper game from scratch. Special credits to Funnyinpers and Therealmip as they, especially Mip, were the "project leads" of this game, but now they're gone, so we're re-startin'. THIS IS A REACTOR-ONLY DEMO! Andrew Technologies "Innovating Innovation, for science, using science." [This game has a lot of parts and scripts, its recommended to play on a good, fast PC for the best experience possible] Location: [DATA REMOVED] The Andrew Technologies Head-Quarters is a scientific facility owned by the ANRW Corporation, serving as the main communications point for Andrew Technologies, as well as a research area and secure meeting place for company directorate. It generates its own energy to run the facility using a custom-designed reactor fueled by dark matter, designated Dark Matter Reactor. The game is currently in a early access In-Dev state, expect stuff to change, this is not the final product.
Last updated by the developer 6 Jul 2026, 22:33 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Aug 2026, 07:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.