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(LEGACY PT.5) The Noob Zone Towers

(LEGACY PT.5) The Noob Zone Towers

A Roblox experience owned by The Noob Zone Towers.

Tower defenseENtower defenseJToHlegacy

(LEGACY PT.5) The Noob Zone Towers is a tower-defense experience created on 2022-01-30. The game has accumulated 578,938 lifetime visits and 3,423 favorites. Currently, zero users are playing. The title holds a 73% like percentage. It is categorized under the tower-defense genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

Need a break from rage-inducing towers? Welcome to TNZT, you'll have fun here, trust us. Original tower game (JToH): https://www.roblox.com/games/8562822414/Jukes-Towers-of-Hell Owned and originally created by GreatBear215.

Last updated by the developer 3 Jul 2026, 22:54 UTC.

0
playing (measured 11 Aug 2026, 02:16 UTC)
578,938
lifetime visits
73%
liked (1,285 👍 / 469 👎)
3,426
favourites (5.9 per 1k visits)
30 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
50 R$
Noob Gravity Coil
25 R$
Edible Noob
20 R$
Noob Boombox
20 R$
Barry Lantern
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beat The Tower of Quick Gameplay · progression62,040 · 21.1% win
Beat The Tower of Falling and Descending · progression55,446 · 21.1% win
Beat The Tower of Wrapping Around The Frame · progression41,176 · 21.1% win
Beat The Tower of An Environmental Experience · progression40,529 · 21.1% win
Beat The Tower of Slow Progression · progression39,161 · 21.1% win
Beat The Tower of Verticality · progression31,268 · 21.1% win
Beat The Tower of Speed Runs · progression24,690 · 0.00% win
Beat The Tower of Walking Inside The Frame · progression23,203 · 21.1% win
Beat The Mini Tower of Input Delay · progression20,736 · 0.00% win
Beat The Tower of Cavernous Courses · progression20,522 · 21.1% win
Ring 2 · progression19,934 · 21.1% win
Beat The Tower of Jumpless Adventures · progression19,870 · 21.1% win
Beat The Citadel of Easiest Difficulty Chart · progression18,370 · 21.1% win
Beat The Tower of Doubt · progression15,042 · 21.1% win
Beat The Tower of Getting Pretty Funky · progression14,792 · 21.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7314 August 2026 — 73 % liked24 August 2026 — 73 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:0273no change
14 Aug 2026, 20:0073first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.