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Escape MrBeast Chocolate Factory (hidden ending)

Escape MrBeast Chocolate Factory (hidden ending)

A Roblox experience owned by Beast Games Inc.

AdventureENMrBeastEscape RoomHidden Ending

Escape MrBeast Chocolate Factory (hidden ending) is an adventure experience created on 2022-01-30. It has accumulated 23,488,945 lifetime visits and 37,430 favorites. Currently, zero users are playing. The experience holds a 44% like percentage. It is categorized under the adventure genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

Can you escape MrBeast's Chocolate Factory??? Free Private Servers so you can play by yourself or with friends! Join This Group For More Games!: https://www.roblox.com/groups/3366985/TheDominators#!/about Inspired by MrBeast Video: "I Built Wonka's Chocolate Factory!" Make sure to LIKE and FAVORITE!! B))

Last updated by the developer 23 Mar 2025, 21:42 UTC.

0
playing (measured 10 Aug 2026, 15:04 UTC)
23,488,945
lifetime visits
44%
liked (8,444 👍 / 10,785 👎)
37,429
favourites (1.6 per 1k visits)
30 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
299 R$
Gravity Coil
75 R$
Speed Coil
75 R$
MrBeast Trail
28 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome14,004,557 · 100.0% win
Escaped · progression1,570,840 · 48.0% win
Rich · other947,653 · 32.0% win
Chocolate Factory Owner · other604,030 · 16.0% win
Secret · secret9,960 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4413 August 2026 — 44 % liked2 September 2026 — 44 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–45 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:3144no change
13 Aug 2026, 16:0444first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.