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[True Nightmare] Five Nights at RPD's Basement

[True Nightmare] Five Nights at RPD's Basement

A Roblox experience owned by The Gun Force.

HorrorENFive Nights at Freddy'sRPDHorror Survival

Description (written by the developer; not a statement by this register)

NOTE: I recommend after you complete the game you play the third game as it has some effort and better quality. https://www.roblox.com/games/9628034802 [Fixed and updated] An actual Roblox Five Nights at Freddy's Fan game Keep your volume high and wear headphones for the best experience. Survive until 10:00AM (8 minutes in real time) Badges exist to save progress, in order to obtain these badges you need to move on to the next night. Game supports: -Tablet -Computer/Laptop Game Doesn't support: -Xbox -Phone Game was made for fun.

Last updated by the developer 8 Aug 2026, 08:48 UTC.

0
playing (measured 11 Aug 2026, 00:50 UTC)
21,680
lifetime visits
91%
liked (79 👍 / 8 👎)
388
favourites (17.9 per 1k visits)
31 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Night 1 · progression1,564 · 0.00% win
Night 2 · progression901 · 0.00% win
Night 3 · progression560 · 100.0% win
Night 4 · progression429 · 100.0% win
Night 5 · progression308 · 100.0% win
N̶i̵g̴h̸t̶ ̴?̶ · other130 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.