Gun Tycoon! 💥
A Roblox experience owned by Brindle Studios.
TycoonENfactory simulationvehicle collectioncombat
Gun Tycoon! 💥 is a tycoon experience created on 2022-02-01. It has accumulated 18,507,195 lifetime visits and 51,303 favorites. The game maintains a 97% like percentage. Currently, zero users are playing. The description indicates the title is in beta and encourages user feedback via a group wall.
Description (written by the developer; not a statement by this register)
Build ur own Gun Factory and buy tons of weapons and lots of cars! Shoot, battle and start a war with players! The game is currently in beta, expect bugs. Please mention the bugs in the group wall. 👍 NEW CODE AT 100k LIKES! LIKE THE GAME (Use code CHRISTMAS for 150k Cash!) Leave a like 👍 and favorite ⭐ for more Gun Tycoon updates! 💾 Gun Tycoon progress and gamepasses automatically save. 💾 Be the first to hear about Gun tycoon updates like new Cars, Helicopters, and Planes, leave suggestions, and much more! - https://www.roblox.com/groups/12646821/Brindle-Studios#!/about Keywords: mega mansion tycoon basement hospital millionaire empire super hero tropical resort apartment cars farm life gas station car wash anime sonic retail clone airport big city aquatic zoo villain supermarket mall new police player computer aquarium bee port school bank factory money vehicle military poly battle war military
Last updated by the developer 10 Jul 2024, 13:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 17:18 | 97 | no change |
| 23 Aug 2026, 17:02 | 97 | no change |
| 13 Aug 2026, 17:00 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.