Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Backroom The Negleted [No Entity Mode]

Backroom The Negleted [No Entity Mode]

A Roblox experience owned by Misuya_XZ.

HorrorENbackroomshorrorsurvival

Description (written by the developer; not a statement by this register)

Item will save only in backpack B = openBackpack G = PutItemToBackpack shift = ToRun ctrl = ToUnlockMouse(PC) E = Open SmartWatch You can get water and food by loot the corpse and open backpack Level # : Available Level # : Available Level # : Coming Soon LEVEL FUN =) : Coming Soon [No Entity Mode is add more 11 entity in the place ]

Last updated by the developer 10 Jun 2026, 18:35 UTC.

0
playing (measured 11 Aug 2026, 09:38 UTC)
86,440
lifetime visits
83%
liked (446 👍 / 94 👎)
1,257
favourites (14.5 per 1k visits)
2 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

100 Donate
100 R$
Extra Lantern
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Big Mistake · other24,836 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.