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[2KVISITS UPDATE] Sword Fight Demo

[2KVISITS UPDATE] Sword Fight Demo

A Roblox experience owned by 16jpcII's Team.

Fighting & PvPENcombatmultiplayerdemo

Description (written by the developer; not a statement by this register)

Update: Code 2KVISITS for 2K Gems !!! Description: Sword Fight is a Basic game for Fight with a Sword you can kill your friends in peace but after run for your life. ⚔ Credits: @jpc_Team, @03raph0_0fox01, @sherifColt5, @FurryProtoFr2.

Last updated by the developer 15 Sept 2024, 10:42 UTC.

0
playing (measured 12 Aug 2026, 01:49 UTC)
3,462
lifetime visits
84%
liked (43 👍 / 8 👎)
31
favourites (9.0 per 1k visits)
2 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

God MiniGun
5,000 R$
Gun
500 R$
More Sword
150 R$
VIP
99 R$
2x Health
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Sword Fight · welcome596 · 0.00% win
1 Kill · progression217 · 0.00% win
You Fall Down · other192 · 0.00% win
Secret · secret147 · 0.00% win
10 Deaths · other141 · 0.00% win
Secret of the Mini Game · secret93 · 0.00% win
10 Kill · other89 · 0.00% win
Admin Zone · secret89 · 0.00% win
Secret Spawn · secret76 · 0.00% win
50 Deaths · other51 · 0.00% win
Vent??? · secret45 · 0.00% win
Kicked · other37 · 0.00% win
50 Kill · other34 · 0.00% win
100 Deaths · progression31 · 0.00% win
10 Streak · progression25 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.