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Dark's Difficulty chart obby

Dark's Difficulty chart obby

A Roblox experience owned by JustLanded Productions.

ObbyENdifficulty chartplatformerbadge hunting

Description (written by the developer; not a statement by this register)

Welcome to DDCO where there are 8 difficulties and 71 stages (10 stages each) this is the first game we created so i hope you like it Do you think you are up to the challenge and become one of the best by getting the badge? well goodluck you can also try getting the hardcore badge [TAGS] difficulty easy medium hard very intense ardous remorseless platformer dark obby chart

Last updated by the developer 22 Mar 2022, 22:48 UTC.

0
playing (measured 20 Aug 2026, 01:33 UTC)
1,172
lifetime visits
83%
liked (5 👍 / 1 👎)
2
favourites (1.7 per 1k visits)
3 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 01:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

KnockBack Stick
250 R$
Smoke Grenade
100 R$
Trails
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You completed EFFORTLESS · progression95 · 0.00% win
You completed EASY · progression84 · 0.00% win
You completed MEDIUM · progression77 · 0.00% win
You completed HARD · progression62 · 0.00% win
You completed VERYHARD · progression31 · 0.00% win
You beat REMORSELESS · progression6 · 0.00% win
You beat INTENSE · progression6 · 0.00% win
You beat HARDCORE??!??!?! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.