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지금 우리 학교는 All Of Us Are Dead (Story Mode)

지금 우리 학교는 All Of Us Are Dead (Story Mode)

A Roblox experience owned by Pinoy Na Cancer Community.

SurvivalKOzombie survivalK-drama IPstory mode

Description (written by the developer; not a statement by this register)

we do not own the clothing assets More features coming soon 50 likes for the next update follow my twitter for the updates

Last updated by the developer 14 Apr 2025, 20:21 UTC.

0
playing (measured 10 Aug 2026, 16:07 UTC)
116,442
lifetime visits
74%
liked (108 👍 / 38 👎)
449
favourites (3.9 per 1k visits)
4 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

why are we still here, just to suffer · other1,962 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7415 August 2026 — 74 % liked25 August 2026 — 74 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 09:4874no change
15 Aug 2026, 09:3874first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.