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Peaceful Place

Peaceful Place

A Roblox experience owned by Peaceful Place - The Peacekeepers.

OtherENrelaxationambientmeditation

Description (written by the developer; not a statement by this register)

😌 Take a deep dive into a peaceful experience, with harmonious music and nature sounds, a pleasant aesthetically pleasing world for you to be at peace, spend time thinking about yourself and put your mind at rest ❤️ Remember to smile :) 🎁 Updates! [05/12/2025] - 🏝️ Badge For Playing - 🔓 Gamepasses and Gamepass Board - 🔃 Added Intro/Loading Screen - 🎮 Gampasses (Shop Coming Soon) - 🎤 Voice Chat Enabled - 🎧 Animatable Heads Enabled - 🔒 /korblox & /headless - 🗺️ Map Changes - 🐛 Hot Fixes 🤭 Free private servers of course! 😔 Unfortunately due to Roblox's ToS, I can no longer put the top 3 leaderboard names here. 🔔 Follow for game updates! 🔔 💚 Made by MrZOMB

Last updated by the developer 30 Nov 2025, 23:09 UTC.

0
playing (measured 12 Aug 2026, 06:05 UTC)
223,404
lifetime visits
96%
liked (681 👍 / 32 👎)
1,670
favourites (7.5 per 1k visits)
5 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin! 👑
50 R$
VIP! 🌟
50 R$
Double Time Played! ⌛
25 R$
Double Speed! ⚡
10 R$
Boombox! 🎵
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Playing "A Peaceful Place" · welcome107,414 · 0.00% win
Your First Swing! · welcome72,211 · 0.00% win
Relaxation Master! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.