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Sprunki in the BACKROOMS! (MORPHS)

Sprunki in the BACKROOMS! (MORPHS)

A Roblox experience owned by Glockz Game’s.

HorrorENhorrorsurvivalbackrooms

Sprunki in the BACKROOMS! (MORPHS) is a horror experience created on 2022-02-06. It has recorded 3,844,379 lifetime visits and 24,933 favorites. The current player count is zero. The experience holds a 59% like percentage. No other metrics are provided.

Description (written by the developer; not a statement by this register)

CAN YOU SURVIVE????? Survive SPRUNKLY killers in the Backrooms!

Last updated by the developer 15 Dec 2024, 18:39 UTC.

0
playing (measured 11 Aug 2026, 00:49 UTC)
3,844,379
lifetime visits
59%
liked (1,004 👍 / 711 👎)
24,931
favourites (6.5 per 1k visits)
6 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RainbowMagicCarpet
1,500 R$
Admin Commands
1,000 R$
BoomBox
800 R$
VIP Room!
250 R$
Speed Coil!
150 R$
Fusion Coil
150 R$
Gravity Coil
100 R$
Lantern
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome9,669 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5914 August 2026 — 59 % liked3 September 2026 — 59 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:4559no change
14 Aug 2026, 03:3759first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.