Painting&Coloring&Donate
A Roblox experience owned by Colorful Brush.
Social & hangoutENco-creationart competitioncreator monetization
Painting&Coloring&Donate is a social-hangout experience created on 2022-02-07. It has recorded 11,873,264 lifetime visits and 9,717 favorites. Currently, zero users are playing. The experience holds a 44% like percentage. Features include coloring, painting, donations, and competitions.
Description (written by the developer; not a statement by this register)
Welcome to Painting&Coloring&Donate In the place, 🖌Coloring by yourself or Co-Coloring with friends. 🎨Painting by yourself or Co-Painting with friends. 😁Enjoy each other's paintings with friends. 💰Donate other's paintings. Get donations by your paintings. 💸Earn robux by others copy your painting. 🏆Participate in painting competition to win 1000 robux per week. ⚠️Donations or Copy painting pays are done through painting creator's developer products, clothing or gamepass sales. The Robux can take up to a week to receive. The Robux shown in-game is the price at the time of sale. The Robux you receive may be less due to Roblox taxes. You can see your pending Robux here: https://www.roblox.com/transactions Tags: Co-Painting, Co-Coloring, Paintings, painting, color, draw, Coloring, Pixel, Pixels, Colors, Colorful, Friends, Fun, Likes, Enjoy, Donate, Donations, Earn, Robux, Build, Decorate, painting competition, competition
Last updated by the developer 19 Sept 2024, 06:40 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 01:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.