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Work at a Cafe! | Grindstone

Work at a Cafe! | Grindstone

A Roblox experience owned by Grindstone ᅠ.

RoleplayENsimulationroleplaycafe management

Description (written by the developer; not a statement by this register)

Grindstone Cafe is a Roblox Cafe seeking to produce only the best coffee & service for players. We encourage the values of compassion, respect, friendship & competence. Surrounded by our staff, as well as fellow customers, we offer opportunities to socialise, try innovative menu items, participate in events, experience new activities & much more! ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Become a worker today! Once you join our roblox group, say /apply ingame OR join our application center! If you pass, join a training scheduled in the discoard server. LINK: https://www.roblox.com/games/13151603839/Application-Center ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Make sure to rate the game, and thank our developers: nxoahxx_x arrivabus415 Game Version: V4.2

Last updated by the developer 21 Jul 2025, 04:03 UTC.

0
playing (measured 12 Aug 2026, 12:36 UTC)
6,264
lifetime visits
68%
liked (30 👍 / 14 👎)
10
favourites (1.6 per 1k visits)
7 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 12:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
150 R$
Group Donation
100 R$
Faster WalkSpeed!
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You visisted! · welcome299 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.