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🏨 Work at a Hotel! 🏨 | Premier Inn Hotel V2!

🏨 Work at a Hotel! 🏨 | Premier Inn Hotel V2!

A Roblox experience owned by Premier Inn Hotel™.

RoleplayENroleplayhotel managementsimulation

Description (written by the developer; not a statement by this register)

New V2 Premier Inn Hotel What to expect | New foods/rooms and new places in the hotel! Founded/Made by Dretysx

Last updated by the developer 29 Jun 2021, 19:43 UTC.

0
playing (measured 10 Aug 2026, 19:46 UTC)
197,449
lifetime visits
45%
liked (973 👍 / 1,194 👎)
31,530
favourites (159.7 per 1k visits)
30 April 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP ADMIN
350 R$
Suite Access
125 R$
Casino Access
50 R$
Fast Lane
50 R$
Tip for Development
50 R$
Elevator Access
50 R$
Self Check In
25 R$
Selfie Stick
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Found Blaze! · collection1 · 0.00% win
You met Maso! · other0 · 0.00% win
You met the Founder of Premier Inn Hotel's! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4515 August 2026 — 45 % liked4 September 2026 — 45 % liked14 October 2026 — 45 % liked15 August 202614 October 2026
3 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–46 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 09:0445no change
4 Sept 2026, 06:3845no change
15 Aug 2026, 04:3845first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.