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VR Hangout!

VR Hangout!

A Roblox experience owned by Splite Studios.

MinigamesENVRminigamessocial

VR Hangout! is a minigames experience created on 2022-02-08. The game has accumulated 123,187,806 lifetime visits and 151,691 favorites. Currently, zero users are playing. The title holds a 75% like percentage. It features activities including ping pong and basketball.

Description (written by the developer; not a statement by this register)

⭐Whether you have a VR Headset or not, hop right into a world with fun games such as ping pong, basketball, and much much more! 📝Please note, you must have a physical virtual reality headset to be VR in the game. Don't worry however, there's still tons to do as a non-vr player! ⚠️Doing anything that violates the Roblox TOS is bannable such as exploiting or inappropriate behavior. A game by Splite Studios!

Last updated by the developer 6 Feb 2026, 14:51 UTC.

0
playing (measured 10 Aug 2026, 15:18 UTC)
123,187,806
lifetime visits
75%
liked (49,510 👍 / 16,343 👎)
151,744
favourites (1.2 per 1k visits)
8 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:1826first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[VR ONLY] Laser
399 R$
[VR ONLY] Firework
349 R$
Plane
299 R$
Hamster Ball
199 R$
Be Big [Not VR]
159 R$
[VR ONLY] 3D Pen
149 R$
Swinging
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7523 August 2026 — 75 % liked2 September 2026 — 75 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:0475no change
23 Aug 2026, 13:0175first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.