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VR Hangout!

VR Hangout!

A Roblox experience owned by Splite Studios.

MinigamesENVRminigamessocial

VR Hangout! is a minigames experience created on 2022-02-08. The game has accumulated 123,187,806 lifetime visits and 151,691 favorites. Currently, zero users are playing. The title holds a 75% like percentage. It features activities including ping pong and basketball.

Description (written by the developer; not a statement by this register)

⭐Whether you have a VR Headset or not, hop right into a world with fun games such as ping pong, basketball, and much much more! 📝Please note, you must have a physical virtual reality headset to be VR in the game. Don't worry however, there's still tons to do as a non-vr player! ⚠️Doing anything that violates the Roblox TOS is bannable such as exploiting or inappropriate behavior. A game by Splite Studios!

Last updated by the developer 6 Feb 2026, 14:51 UTC.

0
playing (measured 10 Aug 2026, 15:18 UTC)
123,187,806
lifetime visits
75%
liked (49,599 👍 / 16,360 👎)
151,941
favourites (1.2 per 1k visits)
8 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:1826first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

RestrictedMinimum age 18

Descriptors: Social Hangout (Present), Strong Language (Present), Violence (Occasional/Mild)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

[VR ONLY] Laser
399 R$
[VR ONLY] Firework
349 R$
Plane
299 R$
Hamster Ball
199 R$
Be Big [Not VR]
159 R$
[VR ONLY] 3D Pen
149 R$
Swinging
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7523 August 2026 — 75 % liked2 September 2026 — 75 % liked12 September 2026 — 75 % liked22 September 2026 — 75 % liked2 October 2026 — 75 % liked12 October 2026 — 75 % liked22 October 2026 — 75 % liked1 November 2026 — 75 % liked11 November 2026 — 75 % liked23 August 202611 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Nov 2026, 13:2075no change
1 Nov 2026, 13:1975no change
22 Oct 2026, 13:1775no change
12 Oct 2026, 13:1675no change
2 Oct 2026, 13:0875no change
22 Sept 2026, 13:0775no change
12 Sept 2026, 13:0675no change
2 Sept 2026, 13:0475no change
23 Aug 2026, 13:0175first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

17,230,730
YouTube views across 6 matched videos

Most-viewed match: “They're so smol! 😭😊 | VR Hangout! | Roblox |”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 17 Oct 2026, 03:20 UTC.