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Escape Mr. Chains-Aw's Asylum (SCARY OBBY)

Escape Mr. Chains-Aw's Asylum (SCARY OBBY)

A Roblox experience owned by friendly squads with fiiendly people.

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Escape Mr. Chains-Aw's Asylum (SCARY OBBY) is an obby experience created on 2022-02-09. The game has accumulated 5,045,326 lifetime visits and 12,163 favorites. Currently, zero users are playing. The title holds a 57% like percentage. It features over 20 obstacles within a haunted asylum theme.

Description (written by the developer; not a statement by this register)

You've been sent to Mr. Chains-Aw's Insane Asylum! He runs this place, but he's the worst of them all! He is CRAZY! Can you escape your confinement and make it to safety? The place is haunted by his past victims! Try and pass the 20+ Challenging and sometimes SCARY obstacles and avoid being caught by Mr. Chains-Aw! Thank you all for playing our games and we really hope you enjoy them. A like and follow would be greatly appreciated. As always, thanks for the support! Inspired by @PlatinumFalls

Last updated by the developer 15 Dec 2024, 04:35 UTC.

0
playing (measured 10 Aug 2026, 16:33 UTC)
5,045,326
lifetime visits
57%
liked (1,852 👍 / 1,425 👎)
12,164
favourites (2.4 per 1k visits)
9 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:330first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

PLAYED! · welcome2,938,120 · 100.0% win
ESCAPE! · progression1,110,644 · 60.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5714 August 2026 — 57 % liked24 August 2026 — 57 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:3157no change
14 Aug 2026, 01:3057first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.