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Solaris Research Database

Solaris Research Database

A Roblox experience owned by Solarium Project.

AdventureENsci-fi facilitymystery explorationreactor meltdown

Description (written by the developer; not a statement by this register)

A facility in the middle of nowhere, holding it's former research and mysteries left unfold. (this game is open as public archive. will not be updated unless there are critical bugs) Current version: v3.041a [ Tags ] blackhole / black hole / reactor / core game / meltdown / explosion / reactor core / amogus

Last updated by the developer 9 Apr 2026, 09:29 UTC.

0
playing (measured 11 Aug 2026, 06:06 UTC)
21,986
lifetime visits
83%
liked (161 👍 / 33 👎)
518
favourites (23.6 per 1k visits)
11 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

larger donation pass
1,500 R$
eagle
700 R$
[v3.04] Speed Orb
200 R$
Donation Pass
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ignition · other1,965 · 0.00% win
Thermal Runaway · other1,313 · 0.00% win
Stellaria · other651 · 0.00% win
v3.02 | Neoplasm Leak · other99 · 0.00% win
Automatic Intervention Protocol · other88 · 0.00% win
Structural Fault · other78 · 0.00% win
v3.02 | Nice Try · other47 · 0.00% win
Database Error · other28 · 0.00% win
Black Ascension · progression27 · 0.00% win
occupied · other13 · 0.00% win
no · other11 · 0.00% win
Extra Payment · other11 · 0.00% win
v3.02 | Bullet Hell Addict · other0 · 0.00% win
Eva · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.