Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Mrflipflap's Game [big(?) update coming soon]

Mrflipflap's Game [big(?) update coming soon]

A Roblox experience owned by Mrflipflap's Fan Club.

OtherENsandboxpersonal projectrecreation

Description (written by the developer; not a statement by this register)

is my game for anything that i want to add :) info on badges will be ingame sometimes (because of roblox's terrible filter) got motivation to recreate this game after ppl im not friends with anymore decided to delete the whole thing juan from tool aquarium - monke

Last updated by the developer 25 Jun 2026, 17:10 UTC.

0
playing (measured 13 Aug 2026, 00:49 UTC)
676
lifetime visits
75%
liked (6 👍 / 2 👎)
4
favourites (5.9 per 1k visits)
11 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 00:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MoneyFlop
7,000 R$
Donation
36 R$
DONO DONO
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome17 · 0.00% win
first badge of 2026 · other13 · 0.00% win
alone · other12 · 0.00% win
You Lost An Event · other11 · 0.00% win
Winner!! · other10 · 0.00% win
Joined the group · social9 · 0.00% win
The Original · welcome7 · 0.00% win
hes probably fine · secret6 · 0.00% win
juan · other6 · 0.00% win
cat · other5 · 0.00% win
roar · other4 · 0.00% win
glove button · other4 · 0.00% win
Easy Obby · progression4 · 0.00% win
Time I · progression3 · 0.00% win
Medium obby · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.