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Netflix Tycoon

Netflix Tycoon

A Roblox experience owned by Best Tycoon Games.

TycoonENMarvelSquid GameTycoon

Netflix Tycoon is a tycoon experience created on 2022-02-12. It has accumulated 4,392,567 lifetime visits and 16,438 favorites. The current like percentage stands at 64. The game features characters such as Deadpool and Punisher. Updates occur every Tuesday at 11 AM GMT. The latest version is V1.4.6, which includes server upgrades and bug fixes.

Description (written by the developer; not a statement by this register)

Play Netflix Tycoon with such characters as Deadpool, Punisher, Squid Game etc. Join our group for $5,000 in-game cash! [Rejoin and collect 1 cash to refresh your money] Note: If you see any bugs/issues with the game here: https://www.roblox.com/groups/13019024/best-tycoon-games#!/about Update! - V1.4.6 Upgraded SERVERS!!! Revamped GUI BUG FIXES!!! Leaderboard! Updates Every Tuesday 11AM (GMT) Netflix Tycoon is just one of many Tycoons coming soon!

Last updated by the developer 20 Jan 2025, 21:35 UTC.

0
playing (measured 10 Aug 2026, 16:51 UTC)
4,392,567
lifetime visits
64%
liked (5,044 👍 / 2,873 👎)
16,436
favourites (3.7 per 1k visits)
12 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DOUBLE CASH!
249 R$
Double Cash
249 R$
INSANE UPGRADE!
199 R$
INSANE! Server
199 R$
V.I.P.
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! (Thanks for joining) · welcome2,793,561 · 0.00% win
1 Hour of PLAYING THE GAME! · other427 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6414 August 2026 — 64 % liked3 September 2026 — 64 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:4564no change
14 Aug 2026, 02:3864first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.