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[PART 3] Five Nights at Freddy's: Security Breach

[PART 3] Five Nights at Freddy's: Security Breach

A Roblox experience owned by Trendsetter Games.

HorrorENFive Nights at Freddy'sHorrorSurvival

[PART 3] Five Nights at Freddy's: Security Breach is a horror experience created on 2022-02-12. The game records 19,780,101 lifetime visits and 92,652 favorites. It maintains an 89% like percentage. Currently, zero users are playing. The description notes the game is in an early stage with subject-to-change content.

Description (written by the developer; not a statement by this register)

The game is in an early stage and its content is subject to change. Can you survive 6 hours in a haunted mall ? Update Fix: Multiplayer Fixes More Content Coming Soon Controls: PC: CTRL - Crouch SHIFT - Sprint E - Interact Please report any bugs to the developer or the group: https://www.roblox.com/groups/11473956/FNAFR-Coop-Group#!/about Future Updates: - Gameplay Improvements - AI Improvements - Sound Design - Animations - Bug Fixes - More Content This is a horror experience based on the popular game Five Nights at Freddy's. This game is a Roblox adaptation of Scott Cawthon's / Steel wool Studios' 'Five Nights at Freddy's: Security Breach' game. All rights are reserved to Scott Cawthon, the original creator of FNAF. Tags: FNAF, Horror, Five Nights At Freddy's, FNAF Roblox, Survival, Security Breach, FNAF, Horror, Five Nights At Freddy's, FNAF Roblox, Survival, Security Breach

Last updated by the developer 16 Jan 2023, 19:44 UTC.

0
playing (measured 10 Aug 2026, 14:04 UTC)
19,780,101
lifetime visits
89%
liked (22,563 👍 / 2,931 👎)
92,607
favourites (4.7 per 1k visits)
12 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:040first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

8913 August 2026 — 89 % liked23 August 2026 — 89 % liked2 September 2026 — 89 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:0389no change
23 Aug 2026, 16:4889no change
13 Aug 2026, 16:3889first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.