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Kill Or Die

Kill Or Die

A Roblox experience owned by Forth Dimension.

Last updated by the developer 12 Aug 2026, 09:57 UTC.

0
playing (measured 19 Aug 2026, 02:06 UTC)
9,718
lifetime visits
46%
liked (34 👍 / 40 👎)
206
favourites (21.2 per 1k visits)
12 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 02:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Insane
750 R$
Supporter+
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other6 · 0.00% win
Killing Spree · progression5 · 0.00% win
Double Kill · other5 · 0.00% win
Triple Kill · other5 · 0.00% win
From The Grave · other4 · 0.00% win
Overkill · other4 · 0.00% win
Killing Frenzy · progression4 · 0.00% win
Revenge · progression3 · 0.00% win
Killtacular · other3 · 0.00% win
Headshot · other3 · 0.00% win
Killjoy · other3 · 0.00% win
Inconceivable · progression2 · 0.00% win
Running Riot · progression2 · 0.00% win
Untouchable · progression2 · 0.00% win
Invincible · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.