Monkeyverse Fighting Arena
A Roblox experience owned by monkeyverse's grave.
Fighting & PvPENUndertaleMonkeytaleFree-for-all brawler
Description (written by the developer; not a statement by this register)
Monkeyverse Fighting Arena is a free for all, Monkeytale inspired brawler with most of your favorite characters, which no one asked for (yet still got). This game revolves around the Monkeytale Universes created by Lad Minion, in which all of the characters from Undertale are now..whatever THOSE are. This isn't one of those AFK simulator fighting games, no no no, we WILL make you suffer for 10 hours straight to get a single upgrade for a character. You gain Monkeys by killing other players that also have the same goal as you; Be the strongest being! To help you accomplish this, there's a plethora of characters, each with their own skins, upgrades, and various OTHER shenanigans. On the topic of upgrades, you gain upgrades by killing other players (original) by using that character. Neat, am I right? Now now now, our lawyers tell us that crediting is good courtesy, and mostly keeps us out of legal trouble. Monkeytale by LadMinion Undertale by Toby Owned by OverJ and Dustking
Last updated by the developer 3 Dec 2025, 05:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 17:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.