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Ro-Bio Testing Viruses

Ro-Bio Testing Viruses

A Roblox experience owned by Ro-Biohazard.

SimulatorENroboticssimulationscience

Ro-Bio Testing Viruses is a simulator experience created on 2022-02-13. The game has accumulated 612,046 lifetime visits and 8,729 favorites. Currently, zero users are playing. The title holds a 78 percent like percentage. It is categorized under the simulator genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

Welcome to Ro Bio Testing Viruses! This is the home of some of the best scientists on roblox! use your state of the art labs and tools in order to experiment on robots and create the ultimate creation! 🚨 This game is PG and is inspired by other games on roblox 🚨 Have an idea for a update? tell us! Will you be able to create the ultimate robot or will you fail as a result? Tags: Ro Bio, Ro-Bio, Experiment, Lab, Science, NPC, Testing, Robots, Ro-Bots, Ro Bots

Last updated by the developer 21 Oct 2025, 21:16 UTC.

0
playing (measured 11 Aug 2026, 01:20 UTC)
612,046
lifetime visits
78%
liked (2,677 👍 / 760 👎)
8,730
favourites (14.3 per 1k visits)
13 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[SALE 👀] PLAYER INJECTOR!
720 R$
Explodey Bundle
400 R$
Lordella
400 R$
[SALE 👀] GUN!
360 R$
Triple Coins
250 R$
Orbox
200 R$
Ultraella
150 R$
Boombox
100 R$
Teleport Gamepass
80 R$
Robot Restrain Tool
80 R$
Iosis
79 R$
Hazmat Suit (Extra Hp)
50 R$
Skip crate
50 R$
Stardex
49 R$
Extra Storage
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome372,670 · 0.00% win
10 Coins · collection201,485 · 0.00% win
Why?120,077 · 0.00% win
You Failed? · other78,136 · 0.00% win
Collected new virus · collection33,946 · 0.00% win
100 Coins achieved · collection9,540 · 0.00% win
Whats this? · other6,196 · 0.00% win
Weird Block · other5,009 · 0.00% win
Sneaky · other4,018 · 0.00% win
Backrooms · other2,643 · 0.00% win
Escaped Backrooms · progression1,849 · 0.00% win
Met Owner · other1,019 · 0.00% win
1000 Coins! · collection705 · 0.00% win
10000 Coins!?!??! · collection25 · 0.00% win
100000 Coins? · collection11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7814 August 2026 — 78 % liked3 September 2026 — 78 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:3078no change
14 Aug 2026, 19:3078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.