[🍀LUCK + SALE💰] Space Simulator Reborn
A Roblox experience owned by GhaztGuy Games.
SimulatorENspacerebirthpet-hatching
[🍀LUCK + SALE💰] Space Simulator Reborn is a simulator experience created on 2022-02-13. The game has recorded 4,870,110 lifetime visits and holds 21,163 favorites. Currently, zero users are playing. The title maintains a 91% like percentage. It features mechanics including character training, tool purchases, rebirths, pet hatching, and world travel.
Description (written by the developer; not a statement by this register)
Welcome to ✨Space Simulator Reborn!✨ By GhaztGuy Games 🎲OUR NEW GAME IS OUT!🎲Play here: https://www.roblox.com/games/18265578879/RNG-Combat-Simulator 💰50% OFF ALL GAMEPASSES!!💰 🍀4x Luck Event!🍀 Welcome! -⚡ Train your character to increase your power! ⚡ -🗡️Buy tools and storage to expand your player's abilities!🗡️ -🌌Rebirth to increase your multipliers!🌌 -🥚Hatch eggs to obtain pets! Claim free pets from the Prize Shop!🥚 -🧪Buy potions to increase your pet stats!🧪 -💎Purchase special upgrades in the Gem Shop!💎 -🕵Discover and talk to characters in each world!🕵 -🔮Travel to new worlds and planets!🔮 -🏆Compete for the global leaderboards!🏆 Use code: ghaztguygames Gives you 200 free gold! -GhaztGuy
Last updated by the developer 11 Feb 2026, 00:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.