Combat Mania
A Roblox experience owned by Riceceptional Studios.
Fighting & PvPENclassic mapssword fightingcombat
Description (written by the developer; not a statement by this register)
"When life gives you a sword, blox or be bloxxed!" Truly a blast from the past, weld a trusty sword and various other tools and fight your way to triumph and rise through glory in a dozen of classic ROBLOX maps! UPDATE LOG: (October 30th, 2025) Greetings, Combat Mania is back from the dead! (well, sorta..) After being update-starved for over a year, Combat Mania is back in development for polishing and new features! Thanks for being with us in the long run, keep on bloxxing! Controls: Left Shift = Sprint (THERE IS ALSO A BUTTON FOR MOBILE) Credits: whatthesigmaaeae (Developer & Icon, Thumbnail, and Badge Images Producer)
Last updated by the developer 5 Aug 2026, 04:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 18 Aug 2026, 15:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.