Hero Simulator
A Roblox experience owned by Neverlife Games.
SimulatorENsuperherostat trainingrebirth
Hero Simulator is a simulator experience created on February 14, 2022. It has accumulated 6,495,503 lifetime visits and 35,004 favorites. The game holds an 81% like percentage. Currently, zero users are playing. The description highlights training mechanics for strength, speed, and psychic abilities, along with weekend stat boosts.
Description (written by the developer; not a statement by this register)
🦸🏻♂️Welcome to Hero Simulator! 💪 ⭐Codes: 11KLIKES, 30KFAVS, 5MVISITS, 1000X ⚡Gain MASSIVE Power in the new 5,000X Training Areas!💪 🔥 Train your Strength and become the strongest! 🔥 ⚡ Upgrade your Speed and become extremely fast! ⚡ 🔮 Train your mind and increase your Psychic abilities! 🔮 💪 Work on your Endurance and become invincible! 💪 1.5x Stats every Friday, Saturday, and Sunday (CST time zone) Many recent updates! Join the group for additional perks and benefits! https://www.roblox.com/groups/7928340/Vade-Game-Development#!/about Tags: super, power, training, fighting, evolution, classic, swords, rebirth
Last updated by the developer 29 Jan 2026, 20:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:37 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 23:30 | 81 | no change |
| 23 Aug 2026, 23:23 | 81 | no change |
| 13 Aug 2026, 23:22 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.